Risen Kingdoms Preview Build

I’m currently working on  a preview build scenario for a game I’m developing named Risen Kingdoms, the core feature I would like to show off with this scenario is the dynamic storyline that will change depending on the actions taken by the player. For example you could complete a series of quests for a character and gain a powerful ally for this scenario, or you could just start a war with that character instead and take all of that characters assets should you win that war. Both options provide benefits and drawbacks to the player and other options may open up should the player start this scenario with a higher level hero.

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